When asked the most important thing I should teach my students, the MIT student I was interviewing simply stated , ‘ teach them logic.’ – Mr. Le Duc
SUMMARY
- I learned about unity, the game platform I plan to use. I also learned about the process of making a game.
PRACTICE ROOM (TUTORIALS)
Unity
- https://www.sololearn.com/Course/CSharp/
- I got to lesson #3
CLASSROOM (THEORY & ANALYSIS)
- there are certain symbols for certain things in a flow chart
- oval is start other oval is terminator which is the end
- rhombus is decisions or choices where the user is normally asked a question
- square is process or action
- square with squiggles is a document symbol
- you need to keep the flow going
Mr. Le Duc’s Flowchart Shape Guide
More Flowchart Creation Resources
LAB (THEORY PRACTICED)
https://drive.google.com/file/d/1s7tJwwdM4gqSum0AsurhW0P8MBkirz7m/view?usp=sharing
- I learned that creating a flowchart is easy and that you really need to pay attention and make sure that everything is linking up.
OUTSIDE (CREATIVITY & THE BRAIN)
- Always try your best no matter if your best was yesterday
- Keep trying keep doing work
- After a great success don’t be intimadated
STUDIO (GAME DESIGN)
Unity
WHAT I LEARNED and PROBLEMS I SOLVED
- I learned how flowcharts work , what the symbols mean and how to make it flow.
- I learned that you should always keep going even if you think that you already did your best work like the example of Elizabeth Gilbert
- I got my homework done.
WEEKLY ACTIVITY EVALUATION
- There where a lot of videos