Game Design – Week 11 – Updating Workflow – Mind Like Water

“‘Be shapeless and formless.. like water’ (Bruce Lee)” by Akinini.com is licensed under CC BY-NC-ND 2.0

“Have a mind like water.”

― David Allen,  GTD

SUMMARY

  • I made my GTD doc and got caught up on my homework that was missing. I also learned about Construct and how it can all be done on the internet with no downloads.

PRACTICE ROOM (TUTORIALS)

I finished the basic concepts

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Construct.net
  • Construct is important because it can be used on a browsers and it needs no downloads.
  • I also learned that construct is a powerful game engine even though it is on the browser

LAB (THEORY PRACTICED)

Screenshot from editor.construct.net

OUTSIDE (PRODUCTIVITY & THE BRAIN)

I normally go on a walk everyday and talk and relax with my dad while we are walking. I also listen to music while working and it really helps me stay focused on what I am doing. I should probably exercise more and actually work out and probably meditate but right now I walk and listen to music.

STUDIO (CREATIVITY)

Screenshot from Construct Begginer’s Guide
  • I made a box that can move around and look around.

Game Design – Week 10 – GTD – Getting Things Done – Part 2

Image from BiggerPlate.com

Teens are overwhelmed, partly because they don’t yet have the skills to manage the unprecedented amount of stuff that enters their brains each day.  – from LifeHacker.com

“Your mind is for having ideas, not holding them.”

“You can do anything, but not everything.”

― David Allen, (GTD) Getting Things Done for Teens: Take Control of Your Life in a Distracting World

SUMMARY

  • I did a Japanese quiz where I had to say words and I was very nervous.
  • I went to a lot of zooms and I played games with my friends

PRACTICE ROOM (TUTORIALS)

Unity – C#

  • I got to 9/10 on the starter lessons

CLASSROOM (THEORY & ANALYSIS)

Screenshot from Animated Book Summary And Review at YouTube

You are going to learn to develop your own version of David Allen’s Getting Things Done (GTD) process in this ‘room.’

  • Your brain isn’t supposed to store information it is supposed to create ideas. So you need to write those ideas and plans down and you need to make a schedule and check it regularly.

LAB (THEORY PRACTICED)

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk
Screenshot from Animated Book Summary And Review at YouTube

GTD-based Trusted System

Image from Trello.com

OUTSIDE (PRODUCTIVITY & THE BRAIN)

OPTIONAL EXERCISE

Image from GoodReads.com
Image from GoodReads.com

STUDIO (CREATING MAPS)

  • Finish this blog post
  • Get ready for my league of legends tournament tomorrow ( I am not good )
  • Make sure I don’t have any missing assignments
  • Check what assignments are near to being due
  • Check what projects are happening
  • Check my family/I have any plans
  • What do i want to do

WHAT I LEARNED and PROBLEMS I SOLVED

  • I learned that you need to make plans and write down ideas and write down things that you need to get done. Also learn how to proritize it is very hlpeful and find a way to motivate you to do something

Week 9 – GTD – Getting Things Done – Part 1

“Day 092/366 – To Do List” by Great Beyond is licensed under CC BY-NC-SA 2.0

Your toughest work is defining what your work is! –  Peter Drucker

SUMMARY

  • I did this blog

PRACTICE ROOM (TUTORIALS)

Image of David Allen at TED Talk
Screenshot from David Allen TED Talk

In this ‘room’ you are going to try Getting Things Done (GTD).

STEP 1: MAKE A LIST

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk
  • Get all the math homework done
  • Write in the act 4 guided reading R and J for English
  • Finish this blog post
  • Do the Japanese Geography now assignment
  • Read for IR
  • Choose and research my keystone species

STEP 2: NOTICE WHAT YOU NOTICED

Screenshot of David Allen TED Talk
Screenshot of David Allen TED Talk
  • Do this blog post
  • complete the Japanese now Geography assignment
  • Choose and research my keystone species
  • finish all of the math
  • read for IR

STEP 3: SET A TIMER

https://giphy.com/gifs/time-clock-konczakowski-d3yxg15kJppJilnW
  1. Set a timer for your first task
    1. Decide how long you think it will take before you start
  2. Start working
  3. Repeat this process for 45 minutes for as many tasks as you can complete, then take a 15-minute break
    • Get up and get a drink of water
    • Get up and go for a walk
    • Every 20 minute blink your eyes 20 times while looking at least 20 feet away
      • This is good for your eyes

Start steps 1 through 3 again, repeat for your school day

OUTSIDE (PRODUCTIVITY & THE BRAIN)

David Allen image
Oct. 2020 Lucidchart interview with David Allen
Image from FastCompany Magazine, https://www.fastcompany.com/3026827/the-brain-hacks-top-founders-use-to-get-the-job-done
Image from FastCompany Magazine, https://www.fastcompany.com/3026827/the-brain-hacks-top-founders-use-to-get-the-job-done

Make a plan of what you are going to do and set timers for getting them done. If you don’t get something done in that time work on something else or take a break

WHAT I LEARNED and PROBLEMS I SOLVED

  • I learned that making lists is helpful
  • I got this blog done

Game Design – Week 8 – Logic, Flowcharts, and Coding

Binary code
“Binary code” by Christiaan Colen is licensed under CC BY-SA 2.0

When asked the most important thing I should teach my students, the MIT student I was interviewing simply stated , ‘ teach them logic.’ – Mr. Le Duc

SUMMARY

  • I learned about unity, the game platform I plan to use. I also learned about the process of making a game.

PRACTICE ROOM (TUTORIALS)

Unity

Screenshot from Sololearn.com

CLASSROOM (THEORY & ANALYSIS)

Image from https://monkeyblogmonkeydo.com/2010/07/19/so-duh-pop-quiz-classic-video-game-flowchart-edition/
  • there are certain symbols for certain things in a flow chart
  • oval is start other oval is terminator which is the end
  • rhombus is decisions or choices where the user is normally asked a question
  • square is process or action
  • square with squiggles is a document symbol
  • you need to keep the flow going
Screenshot from Brandon Grasley’s Youtube channel
Screenshot from todaystuts’ Youtube

Mr. Le Duc’s Flowchart Shape Guide

More Flowchart Creation Resources

LAB (THEORY PRACTICED)

https://drive.google.com/file/d/1s7tJwwdM4gqSum0AsurhW0P8MBkirz7m/view?usp=sharing

  • I learned that creating a flowchart is easy and that you really need to pay attention and make sure that everything is linking up.

OUTSIDE (CREATIVITY & THE BRAIN)

  • Always try your best no matter if your best was yesterday
  • Keep trying keep doing work
  • After a great success don’t be intimadated

STUDIO (GAME DESIGN)

Unity

Screenshot from Unity.com

WHAT I LEARNED and PROBLEMS I SOLVED

  • I learned how flowcharts work , what the symbols mean and how to make it flow.
  • I learned that you should always keep going even if you think that you already did your best work like the example of Elizabeth Gilbert
  • I got my homework done.

WEEKLY ACTIVITY EVALUATION

  • There where a lot of videos